I once believed artifacts were tools.
Now, I am certain of one thing—
They are not.
In Dunskar, people often say that artifacts are safe.
That is… not entirely true.
Artifacts are honest.
And that is far more dangerous.
There are items—rare, whispered about—that do not merely respond to their user… but judge them.
A mask, for example.
When worn by one with a steady mind, it amplifies strength, clarity, purpose. It becomes an extension of will.
But place it upon someone uncertain—someone fragile—and it does not fail.
It consumes.
Not violently. Not immediately.
But gradually.
Until the one who wears it is no longer certain where their thoughts end… and the artifact begins.
This is the truth of Dunskar:
Power does not lie within the object.
It lies in the one who dares to use it.
A skilled individual can turn even the simplest artifact into something extraordinary. Timing. Understanding. Imagination.
These are the true requirements.
Those who reach such mastery are given a name.
Artifact Masters.
They are rare.
Not because the path is hidden—
but because it demands something most cannot sustain.
To understand an artifact fully… one must understand its origin, its limits, and more importantly—
its intent.
And in doing so, one risks becoming too close to it.
Too aligned.
Too… similar.
I have heard stories.
Of masters who resolved impossible situations using nothing but trivial items—tools dismissed as useless by others.
A flicker of light used to blind a monster.
A harmless illusion turned into a weapon of fear.
A simple container… used to trap something that should never have been contained.
If these stories are true—
Then the most dangerous thing in Dunskar is not the artifact.
It is the person who knows how to use it.
And that leaves me with a question I am not certain I wish to answer:
If artifacts reflect the will of their user…
Then what happens
when the artifact’s will
begins to reflect back?
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